Tuesday, 18 October 2022

All Teuton Kingdom Build (Fast Catapult Rush)

 I thought about All Teuton Kingdom:

1 KING: Plays defensively, produces mainly Spearmen. Participate on early rush by developing Rams early.

2 DUKES: Defensively, Spearmen and Paladin. Take participate on early rush by developing Rams. Later changes the first village to produce Spearmen and Paladin, and stops producing Rams, so dont spend heavily on them and dont ugprade them. The King does the same.

16 MAIN ATTACK TEUTONS: Take the best Crop Capitals and focuse on them. Take participate on rush by developing Rams early. Later attempt to prouce large Ram Hammers.

32 SUPPORT TEUTON: Participate in early rush by developing Clubmen + Catapults as given in Resource Heavy Starting Guide and attempting to rush some kingdom together so, that very soon after the Server have started 19 Ram Armies and the Catapult Armies attacking 38 locations 19 of them Fakes and 19 Clubmen with Rams and Catapult Waves. You can start to repeat this if they cannot hold the 50 Cubmen armies the Kingdom have. This is done in the main villages, all of them are later turned into cities and continue producing Clubmen + Catapult/Ram adding Teutonic Knights before Cities. If the opponent is also a Large Kingdom with 50 or so members, target the opposing Kingdom Governor Capitals with the First Village City Armies right from the beginning. (do city after second village, which takes any possible crop location.

Later when the towns have Breweries, keep doing Catapults. It doesnt matter, still do Catapults in each village you can and aim to Bombard any opposing villages with fakes and Catapult Armies. Support Teutons are suppposed to make at least Infantry in each of their Locatioins, so can and should produce army in each village, and should be able to produce Catapults or Rams in each of their Villages if possible, always focusing on their Capital armies which might as well have Rams too. 

If the situation after the Rush looks like you might need it, transform at least Half of the Support Teutons to produce Spearmen + Paladin instead. Still, this rush is based on having Clubmen Catapult armies as fast as possible and only then deciding what to do. It is to maximise the amount of Attacking Armies in certain point at start of the server in either first week or at start of the second week of the Start Server. All of these armies should at least have accomplished the 1000 Troops Quest. In 3x Servers, you can accomplish this in within 48 Hours of Start and the Attacks could start in second day if necessary. After possible losses to first Robber Hideouts, each player should have at least 1 000 Troops, possibly more. Remember to Mine the Oasis with all members you can and change crop to resources in the beginning on building infrastructure for the Catapult Rush.

It is possible, to make a slower approach and build 250 or so Spearmen in Oasises that can be used to defend Clubmen from counter attacks. But other than that focus on Clubmen. You want to have an Oasis if possible any way, so might as well do Spears on them from every village and leave them there until needed but at the start you have Clubmen, that you only call away sometimes to attack a Robber Hideout with Hero but after the first day, there are plenty of clubmen and might be good to replace Clubmen in Oasis with at least partially from Spearmen and still continue use of the Clubmen army. I might except even as high as 200 Clubmen lost  before the first attack with Catapults. (in which phase you should have at lest 200 Spearmen too) 

This means, that in Defense you have at least 200 x50 Spearmen too. 

Of course you can do this with having other Tribes, especially Romans. For example some of the Support Teutons can be Support Romans, and produce Legionaire armies instead. This would open a possibility to specialize on Infantry Defense later on to support Spearmen in defense if needed, already having at least two (City + Capital) attacking Legionaire + Cavalry + Catapult based armies that attack together with Ram Hammers. Other than that, they might be able to produce the Infantry Defensive type Infantry unit in each of their Support Villages.


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All Teuton Kingdom Build (Fast Catapult Rush)

 I thought about All Teuton Kingdom: 1 KING: Plays defensively, produces mainly Spearmen. Participate on early rush by developing Rams early...