Thursday, 29 September 2022

Defensive Gauls and Heduans

The Heduans can be used in a similar way than Roman Legionaires from the Support role mentioned before. They are a versatile unit that offers a lot of utility, and can be used to clear Robber Hideouts, Attack Oasises or even to attack any Support Villages with Catapults OR to be used on defend of any location, especially with Clubmen because of the possible Cavalry Snipes.

A Defensive Gaul approach with Support element might look like this:

Capital: Phalanxes + Heduans + Some Catapults

Any City: Phalanxes + Druidriders

Any Village: Phalanxes + Druidriders

The first Village, which can be upgraded to a City might use a small number of Theutates Thunder for raiding Inactives that is farther away. None of the Cities use Great Barracks or Great Stables either, and the Heduans are only produced in the Capitol.

Needless to say, that if the Gaul player can manage it, they will aim to take any available 5 Clay spots to them in the same way than Roman player will aim to have a 5 Iron. Possibly even as a Capital or at least as a City.

This way, the player will have one utility / attack / defene army to play with (Heduans) and a lots of defensive troops (like any other Defensive Gaul).

Needless to say, this setup might want to have the Horse Helmet to lower the time that is needed to produce the Heduans.

So, when the Attack players attack with their Clubmens and bigger armies, Support Romans and Brute Force Teutons attack with their large number of smaller armies, and the Defensive players attack with one Heduan + Catapult army, all players can take part of a Kingdom Wide Attack making it all the more stronger when comparing to a Kingdom, that only uses Attack Players to attack with one army for each.

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